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Hardcore Gamer Resource Kit
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Hardcore Gamer Resource Kit - Disc 1.iso
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qoole
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glqoole231.exe
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woodfire.qle
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Text File
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1997-08-29
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5KB
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122 lines
// QOOLE
// Brushes: 6
// Entities: 1
// Objects: 8
{ // Brush 0
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wizwood1_2 0 0 0 0.00 0.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wizwood1_2 0 0 0 0.00 0.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wizwood1_2 0 0 0 0.00 0.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wizwood1_2 0 0 0 0.00 0.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wizwood1_2 0 0 0 0.00 0.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wizwood1_2 0 0 0 0.00 0.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000023 500.0 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 -31.999998 0.0 ) ( 0.0 -31.999998 500.0 ) ( 500.0 -31.999954 0.0 ) wizwood1_2 0 0 0 0.00 0.00
( -31.999998 0.0 0.0 ) ( -32.000019 500.0 0.0 ) ( -31.999998 0.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wizwood1_2 0 0 0 0.00 0.00
( 0.0 0.0 -31.999998 ) ( 500.0 0.0 -32.000019 ) ( 0.0 500.0 -31.999998 ) wizwood1_2 0 0 0 0.00 0.00
} // Brush 5
{ // Entity 0
"classname" "light_flame_large_yellow"
"origin" "0 0 0"
"light" "200"
} // Entity 0
{ // Object 0 : WoodFire
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7
} // Object 0
{ // Object 1 : Cube
Position: (10.062469, -5.279865, -4.324133)
Orientation (rad): (0.418881, 0.0, 0.209445)
Scale: (0.687498, 0.125, 0.125)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (-12.107895, -1.297005, -8.324133)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.625, 0.125, 0.125)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (-7.937531, -9.279869, -4.324133)
Orientation (rad): (2.094394, 0.0, 0.209427)
Scale: (0.624992, 0.125, 0.125)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (-9.999954, 14.362537, -5.567457)
Orientation (rad): (1.047168, 0.0, -0.209458)
Scale: (0.437497, 0.124994, 0.125001)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (8.062469, 10.720135, -8.324133)
Orientation (rad): (2.51329, 0.0, 0.0)
Scale: (0.624996, 0.124999, 0.125)
Brush: 4
} // Object 5
{ // Object 6 :
Position: (-1.999962, 0.000035, 12.81088)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 0
} // Object 6
{ // Object 7 : Cube
Position: (1.999977, -9.999985, -5.999975)
Orientation (rad): (-2.011514, 0.067924, -0.156948)
Scale: (0.437501, 0.124998, 0.124998)
Brush: 5
} // Object 7